Resonant Realities - VR Art Exhibition curated by Tina Sauerlaender

RESONANT REALITIES

Exhibition of the VR ART PRIZE by DKB in Cooperation with CAA Berlin

Featuring the works of the grant recipients: Banz & Bowinkel, Evelyn Bencicova, Patricia Detmering, Armin Keplinger and Lauren Moffatt

April 16 – June 6, 2021 at Haus am Lützowplatz, Berlin

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Each individual perceives the world through different lenses. Our personal views determine our impressions of our surroundings. Communication and exchange enable the possibility of encountering and understanding other outlooks. This act can be understood as a resonance of various realities. By putting one's own perspective in relation to another’s, it is possible to expand our own. In the best case, this process may create an open and empathetic coexistence within our society.

In the exhibition space, we interact with virtual reality artworks that here form a digital resonance of the physical world. We encounter virtual beings, observe interpersonal exchanges, and witness arrangements among artificial intelligence. The digital works resonate in the exhibition space in corresponding site-specific installations. The contrast between the physical and computer-generated worlds reveals the divergent parameters that apply to each location. Depending on the environment and one’s own viewpoint, the objects appear in variants and communication follows a different set of rules.

The artistic works reveal a deeper understanding of the digital realm and present technology as a human product which is inextricably linked to our values and norms. Our engagement with these works unlocks the possibility of questioning our relationship to culture, to our fellow human beings, and to the machines and technologies that surround us. This process consequently prompts a reexamination of our thoughts and actions.

Curated by: Tina Sauerlaender (Artistic Director)

More information: vrkunst.dkb.de

Online Events and Timeslot booking: hal-berlin.de

Image credits: Patricia Detmering, Aporia, 2020 / Evelyn Bencicova, Arielle Esther, Joris Demnard (Ikonospace), Artificial Tears, 2019 / Lauren Moffatt, Image Technology Echoes, 2020 / Banz & Bowinkel, Poly Mesh, 2020 / Armin Keplinger, THE ND-Serial, 2020/2021

Tina Sauerlaender speaks at Linoleum Festival about VR & Arts

September 3, 2020, 3 pm CET

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For some years Virtual Reality has been making its way into artistic practice. Artists from all fields, including painting, sculpture and performance art, discover the medium for their work. The virtual space allows artists to work surrounded by a blank space where physical laws do not apply. In her talk, Berlin-based curator Tina Sauerlaender introduces the history of immersion, the development of the medium of virtual reality and its application in the field of visuals arts. She will speak about her experience as an international VR art curator, introduce her projects and Radiance VR, an international platform for artistic VR experiences that she co-founded.

Talk funded by the Goethe Institut in Kyiv.

More information

RESET III and VIRTUAL REALITY

Opening & Artist Talk: September 8, 2017, 6 pm (Artist Talk at 5 pm)

At: PRISKA PASQUER, Albertusstr. 18, 50667 Cologne, Germany

Artists: Gazira Babeli (IT), Friedemann Banz & Giulia Bowinkel (DE), Dominik Halmer (DE), Carla Mercedes Hihn (ROU/DE), Claudia Larcher (AUT), Patrick Lichty (US/UAE), Judith Sönnicken (DE), The Swan Collective (DE), Tamiko Thiel (JP/DE), Fiona Valentine Thomann (FR/DE) & Alfredo Salazar-Caro’s (MEX/US) and William Robertson’s (US) Digital Museum of Digital Art with the exhibition Morphé Presence curated by Helena Acosta (US) and Eileen Isagon Skyers (PH/US), with works by Rosa Menkman (NL/DE), Brenna Murphy (US), Theo Triantafyllidis (GR/US), Miyö Van Stenis (VEN/FR)

Curated by Tina Sauerländer (peer to space)

Gazira Babeli, Nudes Descending a Staircase - Monument to Marcel Duchamp, scripted environment, March 2007, © the artist, courtesy of the artist and PRISKA PASQUER, Cologne

Gazira Babeli, Nudes Descending a Staircase - Monument to Marcel Duchamp, scripted environment, March 2007, © the artist, courtesy of the artist and PRISKA PASQUER, Cologne

The exhibition RESET III and VIRTUAL REALITY illuminates the artistic exploration of virtual spaces against the background of the digital age. How do artists create virtual spaces? How do they compare to real environments? How does VR affect the body and perception? The RESET exhibition series initiated by | PRISKA PASQUER | deals with the development of art in the digital age in different artistic media. It examines how artists react to the challenges and possibilities of digital transformation.

More information here.